by Andrew Su | Nov 11, 2011 | community intelligence, dizeez, games
We recently released a game called Dizeez that tests your knowledge of gene-disease links. (Haven’t seen it yet? Play here.) Now that it’s been live for a couple of weeks, we’ve had a chance to look at the game logs and make a few observations:...
by Andrew Su | Sep 23, 2011 | community intelligence, games, GO, long tail
Part 1: Introduction to the concept Part 2: The prototype game (this post) Part 3: Evaluation framework We recently posted on this blog the idea of creating a computer engine to play the game 20 questions. But instead of asking users to thing of common objects in the...
by Andrew Su | Jul 26, 2011 | community intelligence, games, GO, long tail
Part 1: Introduction to the concept (this post) Part 2: The prototype game Part 3: Evaluation framework If I asked you to think of your favorite gene, do you think I could guess the identity of that gene by first asking you twenty yes / no questions? I personally...
by Andrew Su | Nov 30, 2009 | BioGPS, community intelligence
Prompted by the recent publication of the BioGPS paper in Genome Biology, the folks at BioTechniques recently wrote a profile of BioGPS. It’s a very nice overview of BioGPS and its goals. For those who are interested in more of the gory details, I’m...
by Andrew Su | Sep 15, 2009 | BioGPS, community intelligence, Gene Wiki, long tail, usage stats
Our second paper on the Gene Wiki ijkey=70heWcVDzEvSzl5&keytype;=ref “>was published online today in the journal Nucleic Acids Research. It will also be included in the 2010 Database issue in January. From the concluding paragraph of the introduction:Here, we...
by Andrew Su | Jun 5, 2009 | community intelligence, Gene Wiki
The Gene Wiki effort leverages the idea of “community intelligence” (like other similar projects such as WikiPathways, WikiProteins, and WikiGenes). It creates a two-way flow of gene annotation information in which the community of users is also the...