by ginger | Oct 31, 2018 | crowdsourcing, mark2cure, Webinar
If you love science and enjoy learning, you’re in for a treat! Andrew (the brains behind Mark2Cure) will be holding a webinar using two case studies (the Gene Wiki Project and Mark2Cure) to illustrate the use of crowdsourcing as it applies to knowledge...
by bgood | Jun 16, 2017 | crowdsourcing, Gene Wiki, semantic wikipedia, sulab, wiki, Wikidata, wikipedia
As the Wikimedia Movement works to define its strategy for the next fifteen years, it is worthwhile to consider how its recent product Wikidata may fit into that strategy. As its homepage states, “Wikidata is a free and open knowledge base that can be read and...
by ginger | Dec 23, 2016 | citizen science, crowdsourcing, games, mark2cure, press
We just have three quick pieces of news to share: NIH/NCATS which funds our research has decided to do a feature story on Mark2Cure. This would NEVER have happened without your contributions to the project, so THANK YOU! You can find the feature here:...
by ginger | Dec 9, 2016 | citizen science, community intelligence, crowdsourcing, mark2cure
The Might family has been an incredibly moving proponent of precision medicine, citizen science, and rare disease. Thank you for what you’ve done for Mark2Cure and the fields of health and science. We wish Bertrand and his family health, happiness, and...
by ginger | Nov 23, 2016 | citizen science, community intelligence, crowdsourcing, games, mark2cure
It’s still a little early, but we wanted to wish you well before the rest of your week got hectic with all the Turkey-day goodness. Since the project started, we’re grateful to have had the chance to learn and be inspired by you. For those of you who have...
by ginger | Oct 7, 2016 | citizen science, crowdsourcing, mark2cure
In Mark2Cure, it’s almost guaranteed that you’ll encounter words you’ve never seen before. Often times, you can use the context to infer whether or not that term should be marked. Other times, the abstract may be just too jargon-laden or poorly written to make that...